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1. Are the
ShapeTapes fragile?
The same kind of tapes are used routinely in crash testing, and the sensors
have been tested successfully to over a billion bend cycles. You can bash
limbs against objects with the tapes in between (don’t hurt yourself!,
you won’t hurt the tapes). There are some precautions to take in
storing the tapes: don’t roll them up into tight circles; don’t
roll over a tape with a wheeled chair.
2. How does
ShapeWrap II compare to other portable systems?
ShapeTapes conform to the body’s shape and are fully flexible, so
you avoid equipment breakage and personal injury problems often associated
with competing systems. There are no major projections from the body.
Motion is fluid and unimpeded. Sitting and falling are permitted! You
can also use the four ShapeTapes individually as multi-sensor input devices
using ShapeAnimator software.
3. Do I need
a special stage to capture motion?
No. ShapeWrap II is completely portable, requiring no cameras or magnetic
fields. There is no occlusion. No magnetic calibration is needed.
4. Does it
run in real-time?
Yes, data can be captured to a file at 80-90 Hz. While the data are being
captured, a lighted stick figure model is shown on the screen at a visual
monitoring rate of 60 Hz.
5. Does ShapeWrap
II use analog-output or serial-output ShapeTapes?
ShapeWrap uses up to four serial-output ShapeTapes connected to a data
concentrator with an Ethernet output. The serial data streams are capable
of >100 Hz. Analog tapes, which can capture up to 10 kHz, are for crash
testing and consume more power than serial tapes.
6. What are
the limitations of the system?
ShapeWrap II provides complete shape and orientation information, and
with a walking routine, provides an estimate of position of the person
in the world coordinate system. It excels at portable applications. Since
the system uses no fixed cameras or fields, it is not capable of the high
accuracy of camera-based systems, particularly for position of the person
in a world coordinate system. But, ShapeWrap does not suffer from occlusion,
and captures very smooth data regardless of position or orientation in
the scene.
7. Which 3D
software packages does ShapeWrap II work with?
ShapeWrap II works with:
a. AutoDesk/Kaydara MOCAP (real-time)
b. ShapeRecorder (real-time)
c. 3D Studio Max & Character Studio
d. XSI
e. Maya
f. AutoDesk Motion Builder
g. Lightwave
8. What formats
does ShapeWrap II output?
ShapeWrap II software (ShapeRecorder) outputs the following formats:
a. C3D – marker data (type of data outputted by camera based optical
systems)
b. BVH – skeletal data
c. Cartesian
9. Can you
track non-human objects?
Yes, the tapes can be used to capture dynamic or static shape data from
deformable objects, or to track the movement of a rigid object. Systems
are available for capturing motion of animals such as horses.
10. Can you
add more tapes to make more appendages etc. on an actor?
To capture full body data the ShapeWrap II system uses four ShapeTapes
and three orientation sensors. There is room to add two additional tapes
to ShapeWrap’s full body configuration; the data concentrator on
the backpack can be used with up to nine tapes without the two orientation
sensors, or up to seven tapes with the two orientation sensors.
11. How many
actors can you capture at one time? Can actors interact?
Multiple actors can interact. Any number of actors can interact. Yes,
you can capture multiple actors across multiple running versions of ShapeRecorder
at one time to create a seamless animation. Their captures can be blended
together using the timestamps on the data.
12. How can
you tell where the joints are on an actor? How are these values assigned
to a character later on?
The joint positions are entered in a simple LinkWare table. The entries
describe the lengths of 'bones' for the data set and limbs of the stick
figure.
13. How is
the torso tracked?
The orientation of the torso in the world coordinate system is tracked
by a MEMS orientation sensor referenced inertially and corrected to the
earth's magnetic field.
14. How is
absolute position of the torso tracked?
A walking algorithm is combined with the torso orientation to resolve
an approximate position in the world coordinate system.
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