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home > products > ShapeAnimator > overview ShapeAnimator Overview |
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| Introduction ShapeTape, a flexible array of fiber optic sensors in a ribbon format, maps bend and twist into 3D shape in real time (Fig.1). New ShapeAnimator software enables 3D artists, animators, designers and editors to use these sensory ribbons (ShapeTapes) as multiple-degree of freedom, multi-channel input devices within their favorite design environment. The
core technical innovations |
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Fig. 1: images of ShapeTape |
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| Communication
between hardware and software The user interfacing software transforms the bends and twists of ShapeTape into scaled data completely specifying position and orientation of the 16 segments of ShapeTape. The calculation of these six-degree of freedom (6DOF) data are rapid, enabling screen updates at up to 100 Hz. This way, communication, calibration, shape calculation, and human interface functions can be seamlessly integrated into 3D design and animation software. ShapeAnimator
functions Curve
and surface input and manipulation |
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| Fig. 2: ShapeAnimator example: surface modeling and hair control | |||||||
| Motion
capture and editing Portions of a ribbon attached to real-world objects may be associated with segments of a corresponding virtual object, such as the bones in an arm or leg. The designer, with ShapeTape attached to a limb or hand-held in a limb shape, can become actor/director/editor, creating or modifying animated sequences captured from the real world, without leaving her chair. 3D
mouse and virtual camera |
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© 2004 - 2008 Measurand, Inc. All rights reserved. |
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